Earth2 Sneak Peek May 2025 E2V1 - WEather Cycles

CHECK OUT OUR BRIEF OVERVIEW OF THE CORE E2V1 DESIGN UPDATES

A brief overview of the E2V1 Weather Cycle system:

Sunlight – Day Night Cycles:

Days will be structured as four six-hour day-night cycles per every real-world day. 1 day on Earth = four E2V1 day-night cycles => 3 to 4 hours of daylight and 2 to 3 hours of night The calendar date will remain the same across all four E2V1 days, aligning with the real Earth calendar.

Moon Cycles:

Will be synced with the actual moon cycle from the Earth calendar. Special events like blood moons and other solar events may also introduce limited time experiences.
Earth2 sunlight moon phases
(Source: Earth2.io News)

Seasons:

Seasons in E2V1 will also be synced with the real world. Environments and game play will adapt with the seasons, affecting flora, temperatures, materials, survival and more. Anomalies are designed to throw some curve balls to Players: Ex: For example, discovering a winter wonderland in a desert region or a lush tropical jungle in the middle of Europe
Reminder that not everything inside the Earth 2 Metaverse has to, or will, mimic the physical world.
Weather Systems:
Weather Systems will randomly spawn inside E2V1 – will initially include light rain, storms, lightning and snow.
Players will need to dress their Characters accordingly to keep them safe and healthy. EX: walking through a snowstorm without the right clothing could result in your Character freezing
Earth2 weather
(Source: Earth2.io News)

CHECK OUT THE VIDEO HERE!

SEE MORE BREAKDOWNS HERE:

Hordes update

Get info on Hordes update

Free to Play Details

Free to Play Details for E2V1

Wildlife

An overview of the wildlife in E2V1

Weather Cycles

overview of the E2V1 Weather Cycle system

Transportation

Details of upcoming transportation modes

New Energy Types

Our overview on upcoming Energy Types

Power Ups

An overview of upcoming Earth2 Power Ups

Egg Hunts

An overview of upcoming Egg Hunts

Early Buildings

A preview of E2V1 upcoming buildings

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