
CHECK OUT OUR BRIEF OVERVIEW OF THE CORE E2V1 DESIGN UPDATES
A brief overview of upcoming Earth2 Power Ups:

Speed Boots:
Abilities:
- Exceptional speed for a short period of time
- Outrun a Homing Missile
Can be used when holding an Egg

The Mushroom:
Abilities:
- Transform the Player into a giant
- Jump on and Squash players
- Reduce effects of Homing Missiles and Hammer attacks
Can be used when holding an Egg

The Hammer:
Abilities:
- Jump and smash other Players
- Rag doll express relocate other players.
Cannot be used when holding an Egg.
If holding an egg when hit by a homing missile player will drop their egg.

The Portal Gun:
Abilities: A gun to open portals
- Shoot portals within a set time period
- Shoot twice to activate portal two portals before the portal can be used
- For a limited time block, players can shoot unlimited portals but only two can be active at any given time.
Cannot be used when holding an Egg.

The Homing Missile:
Abilities:
- Relentlessly tracks down targets – sends them flying on impact
- Activated once a target is acquired
- Chases target for 15 seconds before self exploding – if target not reached
Cannot be used when holding an Egg.
If holding an egg when hit by a homing missile player will drop their egg.

The Shield:
Abilities: A valuable Power Up that defends against numerous incoming attacks for 5 seconds
Protects Against:
- Homing Missels
- Hammer attacks
- Giant Jumps
- Chicken Bombs
You can activate the Shield when carrying an Egg

The Chicken Bomb:
Abilities: Causes players to dance like a chicken, unless they have an active power up to protect them.
- Force players within a specific radius to dance like a chicken for 5 seconds
- Other players will be unable to use any power ups while dancing
- Thrower is also vulnerable if within the bomb radius
Cannot be used when holding an Egg.
If holding an egg when hit by a chicken bomb player will drop their egg.
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